{"name":"dayTime","title":"dayTime","type":"command","url":"https://community.bistudio.com/wiki/dayTime","revid":378415,"updated":"2026-04-04T08:39:14Z","groups":["Environment","Mission Information","Time"],"status":"ok","games":{"ofp":"1.00","ofpe":"1.00","arma1":"1.00","arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"ofp 1.00","arma3_since":"0.50","description":"Returns the current in-game time in hours. For a formatted version of time, see BIS_fnc_timeToString.","syntaxes":[{"syntax":"dayTime","params":[],"returns":{"type":"Number in range 0..24","type_expr":"Number","description":"day time using a 24 hour clock, using fractions of hours"},"form":"nullary"}],"examples":[{"code":["dayTime; // returns 16.5 given it is 16:30 (4.30pm) in game"]},{"text":"Get hour, minute, seconds:\n\n```sqf\nprivate _daytime = dayTime; // assuming dayTime returns 1.66046\nprivate _hours = floor _daytime;                                            //  1\nprivate _minutes = floor ((_daytime - _hours) * 60);                        // 39\nprivate _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60);    // 37\n```","code":["private _daytime = dayTime; // assuming dayTime returns 1.66046\nprivate _hours = floor _daytime;\t\t\t\t\t\t\t\t\t\t\t//  1\nprivate _minutes = floor ((_daytime - _hours) * 60);\t\t\t\t\t\t// 39\nprivate _seconds = floor ((((_daytime - _hours) * 60) - _minutes) * 60);\t// 37"]}],"multiplayer":"Returns the current **local** in-game time in hours.","see_also":["date","dateToNumber","BIS_fnc_timeToString","time","skipTime","systemTime","systemTimeUTC"]}