{"name":"commandWatch","title":"commandWatch","type":"command","url":"https://community.bistudio.com/wiki/commandWatch","revid":378095,"updated":"2026-02-12T23:52:45Z","groups":["Unit Control"],"status":"ok","games":{"ofp":"1.00","ofpe":"1.00","arma1":"1.00","arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"ofp 1.00","arma3_since":"0.50","locality":{"argument":"local","effect":"global"},"description":"Orders the unit(s) to watch the given position or target (via the radio). Use objNull as the target to order a unit to stop watching a position/target.","syntaxes":[{"syntax":"units commandWatch target","params":[{"name":"units","type":"Object or Array of Objects","type_expr":"Object | Array<Object>"},{"name":"target","type":"Position or Object","type_expr":"Position | Object"}],"returns":{"type":"Nothing","type_expr":"Nothing"},"form":"binary","left":{"text":"units"},"right":{"text":"target"}}],"examples":[{"code":["_soldierOne commandWatch markerPos \"MarkerMoveOne\";"]},{"code":["[s1, s2] commandWatch player;"]}],"multiplayer":"This command is only effective when used on local units.\nWhen used on a remote unit, this command will create radio dialogue on the machine the unit is local to, but the unit will not watch the target object/position.","see_also":["doWatch","lookAt","glanceAt"]}