{"name":"civilian","title":"civilian","type":"command","url":"https://community.bistudio.com/wiki/civilian","revid":343875,"updated":"2023-07-27T16:10:26Z","groups":["Sides"],"status":"ok","games":{"ofp":"1.00","ofpe":"1.00","arma1":"1.00","arma2":"1.00","arma2oa":"1.50","tkoh":"1.00","arma3":"0.50"},"since":"ofp 1.00","arma3_since":"0.50","description":"Pre-defined variable for the civilian side.\nWhen used in a format statement (`hint format [\"%1\", civilian]`), the string returned is `\"CIV\"`.","syntaxes":[{"syntax":"civilian","params":[],"returns":{"type":"Side","type_expr":"Side"},"form":"nullary"}],"examples":[{"text":"SQS:\n\n```sqs\n? side _unit == civilian : hint \"This is a civilian unit!\"\n```","code":["? side _unit == civilian : hint \"This is a civilian unit!\""]},{"text":"SQF:\n\n```sqf\nif (side _unit == civilian) then\n{\n    hint \"This is a civilian unit!\";\n};\n```","code":["if (side _unit == civilian) then\n{\n\thint \"This is a civilian unit!\";\n};"]}],"see_also":["side","west","east","resistance","sideEmpty","sideAmbientLife"],"notes":[{"user":"Ceeeb","date":"2007-02-12T06:06:00Z","text":"In **OFP v1.96**, empty vehicles, objects and dead soldiers are on side civilian."},{"user":"KC Grimes","date":"2018-05-01T15:03:00Z","text":"In **Arma 3 v1.82**, units where setCaptive and/or setUnconscious are set to true are on side civilian, regardless of low rating (Renegade status)."}]}